using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public abstract class UIPanelLogic : MonoBehaviour
{
    public UIPanel panel;
    public virtual void Init()
    {

    }
    public virtual void Create()
    {

    }
    public virtual void Open()
    {

    }
    public virtual void Close()
    {

    }
    public virtual void Destroy()
    {
        
    }
}
